![]() ![]() It may not be flagged as such, but this is a dangerous moment, because while you’ll continually swap out your pets, once you’ve chosen a relic you can never change it. You start by choosing a class, a pet, and a magical relic. On your own the robot and tank are likely to be your best bets, although the game’s pretty good at letting you get away with any of the four as a solo endeavour. The character classes offer you a Dusk Mage, who uses light and dark magical attacks the Forged, which is a robot that fires hot coals from a hatch in its chest the tanky Railmaster who attacks with a giant mallet and the long range Sharpshooter. Exploring feels good, even if the overworld is a strictly linear corridor of dungeons and locations, a feature lightly obscured by frequent meanderings and dead ends.Īlthough the game is once again playable in four-player co-op it’s perfectly viable in single player. Even the bosses are cute and multi-coloured, their explosive attacks lighting up the charming isometric scenery. Its colour palette is brighter and sparklier than most dungeon crawlers, with enemies that look and sound like tiny, fun little cartoons rather than terrifying monsters. ![]() Torchlight 3 looks, sounds, and – superficially at least – plays much like its predecessors. Unfortunately, shortly after that developer, Runic Games shut down, leaving the third instalment to a brand new team. The first outing was a mid-budget Diablo clone with a more light-hearted approach and the same loot loving heart, while Torchlight 2, which came out at the same time as Diablo 3, actually managed to be considerably better and more complete than its inspiration at launch. The Torchlight franchise has had a strange history. ![]() The indie alternative to Diablo, that beat Blizzard at its own game, gets a new sequel with some new ideas about how to advance the genre. Torchlight 3 – new sequel, new problems (pic: Perfect World) ![]()
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